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Friday, August 31, 2018
#fallingFridayTime: Reactions. One of the reasons I've always wanted to draw comics is that you can show the emotional beats between characters. My favourite moments in film and TV are often the reactions the actors have to each other. The small glances or emotional leakage that tells more than their dialogue does. From one panel to the next you can tell your audience multiple things at once, which is something I look forward to doing a lot. #comics #indie #reaction #emotion #acting
Thursday, August 30, 2018
Super Hamlet 64: a spoken word show about video games and Shakespeare! Poster design for @eddydaylia #nonbinary #physicaltheatre #lecoq#spokenword #poetry #ukulele #hamlet#superhamlet64 #videogame #theatre#projectionmapping #retrogaming #artrix #theatreshopclevedon #undertale #norwich #nottingham #bromsgrove#swindon #bath #clevedon #oxford#croydon
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Friday, August 24, 2018
Friday, August 17, 2018
#FallingFridayTime! Designing a character's signature weapon always takes a bit of consideration, however, when the item is also magical in nature, it requires even more thought. As I've mentioned before, magic in Falling is going to be used infrequently, and it's not going to be commonplace. There's always some kind of cost involved, in part to stop magic becoming a simple plot solving device. I find it infuriating in a story when a power or item is used just in one circumstance and then ignored in situations where it would solve another problem because it's not what the plot needs at the time. If you apply limitations to powers then there's a good reason they can't solve everything. In Falling, certain items are spirit-bound. Once an item has been 'claimed' by someone, with a little of their own blood, it will respond to the owner alone, until they die. This means that you can't just have a character borrow a magic ability by taking it for 5 minutes, and also that each character is taking a large risk by spirit-bonding to an item, because the power may be desirable to others. It can make them a target. Arisaema, being one of the major players in Falling was a natural fit for a magic weapon. She didn't become one of the most renowned warriors by hiding away from risk. She's a skilled fighter, a celebrity with a sense of showmanship, and moves with both precision and style, so a sword made perfect sense for her. Arisaema's sword, named "Balance", looks impressive in it's resting state, but when Arisaema wields it, Balance's magic unlocks creating a significantly more intimidating weapon, that drains the strength of anyone harmed by it, and transfers that energy to Arisaema. Fun fact: Arisaema's distinctive white hair was an unexpected side-effect caused by Balance! The first time she used Balance to slay an enemy, their energy returned to Arisaema, healing her wounds and permanently giving her a white mane! Magic changes people in a number of ways!
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Friday, August 10, 2018
Friday, August 03, 2018
#FallingFridayTime: Searching It completely slipped by me that I haven't shared this panel from Page 9 yet! This takes place before the attack happens, where Arisaema and Sann are looking through the village of Whisper's Reach, trying to work out how a whole town ends up dead. Well, *almost* the whole town, as we now know! Part of the fun of drawing scenes for me is setting the mood. Between the sickly-green sky, the twisted thorns and the off-balance trees and imposing mountains, you don't even need to see the pile of bodies to know this is a bad place to be.
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